? Developments in interactive media art (digital, interactive, digital installation, performance, new media, video installations, software art, interactive objects and art in public spaces, museums, galleries, outdoor-, Net Art).
? New technologies for multimedia content creation (video, 2D/3D animation, graphic design, entertainment, video games).
? Interfaces and interaction (human computer interaction, usability, navigability and multimedia interfaces, accessibility, haptic devices and new forms of interaction).
? Applications and services for PC, mobile, web, DTV (government, society, business, trade, health, education, social media, museums).
? Multimedia systems (digital repositories, retrieval, recommendation, production, security, protection, distribution, media content encoding, geographic information, collaborative work).
? Computer graphics, virtual and augmented reality (simulation, visualization, real-time rendering, environments and virtual tours, video games).
? Applications of artificial intelligence, pattern recognition and machine learning in multimedia.
? Processing of language, audio, video and images, computer vision.
Source: http://www.wikicfp.com/cfp/servlet/event.showcfp?eventid=29543©ownerid=48692
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